The Nemesis System creates dynamic, memorable rivals for players with intense virtual enemies. Warner Brothers patented the system, leading to its absence in games like Cyberpunk 2077 and Hogwarts ...
Recent leaks suggest Wonder Woman game will feature Greek mythological monsters as enemies. The Nemesis System may not translate well with ancient Greek monsters. Monolith's Wonder Woman game needs ...
Warner Bros will retain the rights to Shadow of Mordor's Nemesis system until 2036 The system was set to be used in Monolith Productions' Wonder Woman game Warner Bros shut down Monolith this week, ...
Jason Schreier has revealed during an appearance on the Kinda Funny Games podcast that Monolith Production was struggling to implement the Nemesis System in the now-cancelled Wonder Woman game. The ...
Although Monolith isn’t the only casualty of WB Games’ latest restructuring, it sticks out the most because of the studio’s 30-year history during which it created franchises like F.E.A.R., Condemned, ...
TL;DR: Warner Bros. Games will continue to use the Nemesis System from the Shadow of Mordor franchise, even though Monolith Productions has been officially shut down. Warner Bros. Games announced the ...
The Last of Us has always had a foundation of NPC allies and, with the series' twilight, it may be now or never for a full-fledged co-op game. Throughout both titles, progression and gameplay revolve ...
Monolith Productions‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still in possession of Warner Bros. thanks to a patent filed by the company that ...
Earlier this year, Warner Bros. closed down Monolith, the developer behind 2014's Middle-earth: Shadow of Mordor and its 2017 sequel, Middle-earth: Shadow of War. Those LOTR games were beloved by fans ...
The gameplay engine that powers Middle-earth: Shadow of Mordor draws from a kaleidoscopic mix of influences, with some pretty removed from Tolkien’s works. Michael de Plater, creative director at ...
TL;DR: After Monolith was folded into WB Games, new context from a former executive reveals how the Nemesis System was created to counter resale drop-offs in singleplayer titles. Since Monolith ...