PC players of Grand Theft Auto 5 are getting a performance upgrade that was previously rolled out with the PS5 and Xbox Series X/S versions of the game. While it’s been a long time coming for PC, it ...
A YouTuber has demonstrated Grand Theft Auto V running on Nvidia DLSS 4.5, and explained how PC players can upgrade.
Viraaj is a spirited gamer, lifelong PlayStation main, huge petrolhead, but most importantly, a principled journalist. With experience at publications like FandomWire, HotCars, and DriveTribe, writing ...
Somehow, we live in a reality where we've gotten a new version of Grand Theft Auto 5 - a Grand Theft Auto 5: 2, if you will - before GTA 6. It's an unusual world, but then again, it's nice to have an ...
Rockstar Games has been on a visual enhancement streak with Grand Theft Auto V on PC. Since the latest version launched a few months ago, the developers have toyed around with Nvidia technologies, ...
GameSpot may get a commission from retail offers. Rockstar Games made a big GTA announcement today, and while it's not anything to do with GTA 6, it's still a pretty significant piece of news. GTA 5 ...
It may seem slow, but GTA 6 is gradually looming larger on the horizon. In the next chapter of Rockstar's open-world crime saga, we'll finally be heading back to Vice City, and taking in some of that ...
Although everyone is looking ahead to Grand Theft Auto 6, Rockstar Games isn’t giving up on its current cash cows. An update for PC players coming March 4 will add console-exclusive content to Grand ...
Rockstar Games recently announced the much-anticipated GTA 5 PC free upgrade, which features ray tracing and some GTA Online-only bonuses. However, it's not all sunshine and rainbows for everyone ...
TL;DR: Grand Theft Auto 5's next-gen upgrades are now available on PC, enhancing graphics and performance. These updates include improved textures, ray tracing, and faster load times, bringing the PC ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.