Graphics hardware is getting better for mobile devices. But the software that makes use of that hardware is just as important when it comes to getting outstanding polygonal images to run on a wide ...
Eric is a freelance writer and an OG 'round these parts. Since leaving Android Police, his work has been in Lifehacker, The New York Times, OneZero, PCMag, and a bunch of other places. Catch him on ...
Socionext’s CGI Studio is software development platform for the creation of hybrid 2D and 3D graphical interfaces in the automotive field. This software development tool now supports OpenGL ES 3.0.
February 20, 2013 -- Imagination Technologies (IMG.L), a leading multimedia, processor, communications and cloud technologies company, announces that its PowerVR Series6 ‘Rogue’ GPU (graphics ...
The Khronos Group has released two new versions of its 3D graphics APIs. The mobile-oriented OpenGL ES specification has been given a major upgrade to version 3.0, and the desktop OpenGL specification ...
The Khronos Group, the organisation behind the OpenGL graphics API, has announced the launch of new specifications for OpenGL and OpenGL ES as well as new APIs for augmented reality. The leading - and ...
Instanced rendering allows for the reuse of geometry information, to render multiple instances of the same mesh with a single API call. Developers can use uniforms to apply unique attributes to ...
The next generation processor war is definitely on, we’ve already had a look at the promising big.LITTLE A53/A57 combination, and now its Qualcomm’s turn to hint at what it has up its sleeve for the ...
Vivante announces another technology breakthrough – first GPU IP to pass OpenCL 1.1 Conformance (CTS) and now, first GPU IP vendor to ship products designed for OpenGL ES 3.0 SIGGRAPH 2012 – Los ...
Numbers published by Imagination Technologies suggests the number of mobile handsets sporting OpenGL ES 3.0 conformant GPUs could hit 1 billion per annum. The declaration, the company claims, is part ...
At SIGGRAPH 2012 today, the Khronos Group, the non-profit organization behind the OpenGL standard, announced the release of OpenGL 4.3, OpenGL ES 3.0 for mobile devices. OpenGL, in its various ...