Microsoft, Team Xbox, and Activision have done an interesting service to game preservation this week. The trio have compiled and made open source the entirety of the classic Zork text-based adventure ...
Computer games have been around about as long as computers have. And though it may be hard to believe, Zork, a text-based adventure game, was the Fortnite of its time. But Zork is more than that. For ...
As an art form, video games are often valued somewhere between college admissions essays and Stalin. Dismissed as either insipid or evil, they have long languished out of the critical spotlight. But ...
Forty years ago, one of the most influential games of all time was released. Zork was a true game changer, selling over 300,000 copies of personal computers in 1980. Distributed in plastic baggies ...
A little while ago, Microsoft made the first three Zork games open-source to help preserve them. On the surface, it's a nice gesture; Zork is a key part of gaming history, and allowing people to ...
Before computer games had all these fancy graphics, text based games were a very popular genre. Rather than move a character on the screen, you’d type out commands for your player in sentence form ...
Preservation has become a pressing topic for games in this era of digital-only releases and games-as-a-service. So it's wonderful to have a big win in archiving a trio of seminal text games for the ...
You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here. In 1980, these legendary words ushered in a new era of gaming, with the release of ...
In the days before graphics, computer games had to entice players with nothing more than a well-turned phrase. Whether you prefer to call them "text adventures" or "interactive fiction," games played ...
I gave Police Quest some good-natured ribbing for its antiquated presentation, but that was before I learned today's other Good Old Games addition was The Zork Anthology, which includes Zork I, Zork ...
Star Wars has been inspiring videogames for nearly as long as videogames have existed, from the earliest vector-drawn Empire Strikes Back arcade cabinets to the heroes of Battlefront II. But director ...