With the retirement of 32-bit CUDA application support on RTX 50 series GPUs, PhysX is now end-of-life starting with ...
The change makes some classic PC games run poorly even on modern hardware due to a lack of GPU-accelerated physics.
Nvidia’s new video cards drop support for 32-bit CUDA applications, including PhysX.
Technically, a 64-bit game could still support PhysX on Nvidia's newest GPUs, but the heyday of PhysX, as a stand-alone ...
Nvidia's new 50-series graphics cards just aren't as good at running certain older games as previous hardware generations ...
NVIDIA's RTX 50 series drops 32-bit PhysX support, forcing older games like Borderlands 2 to run physics on the CPU, causing ...
Nvidia has recently confirmed that its RTX 50 series graphics cards will no longer support 32-bit PhysX, a technology historically used for rendering in-game physics effects.
The problem was that PhysX was only possible on NVIDIA GPUs because of the use of CUDA. On January 17, 2025, NVIDIA will remove 32-bit native and cross-compilation from the CUDA 12.0 and later ...
End of an error Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an ...